homebrew wondrous items 5e

A creature attuned to this club can use their action to cause the faces carved into the weapon to awaken and extend from the club on long sinuous necks. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Lux has a +3 bonus to attack and damage rolls and deals radiant damage rather than piercing. A charge can be expended to cast one of the following spells; Cause Fear (1 charge), Fear (3 charges), Hold Person (2 charges). While attuned to Oathkeeper you gain the following tenet: "Honesty. You can expend three charges to cast the Summon Undead spell, creating a Putrid undead composed entirely of blood that drains from the dagger. When you cast a spell as a ritual, it only takes 5 minutes longer to cast than normal, rather than 10. All content marked accordingly is subject to the CC-BY-4. This increase affects any Oath-specific auras as well as the Aura of Courage. Energy Nullification. If the creature has no limbs to sever, you lop off a portion of its body instead. The haft of this glaive is composed of living elf-wood, causing it to sprout blossoms or fungi (wielders choice) at the crossguard. Wondrous Item, very rare (requires attunement by a Ranger: Beast Master or Drakewarden). The spell must target a weapon linked to the bracers. If you aren't wearing armor, your base Armor Class is 13 + your Dexterity modifier. I would also like to thank The Homebrewery for such an amazing tool to use! Additionally, creatures that hit you with melee attacks take 1d4 piercing damage. On a successful hit, the new creature takes 1d4+1 bludgeoning damage. Forests Fury's additional elemental damage increases to 1d6. When you hit with an attack using this magic greatsword, the target takes an extra 1d6 bludgeoning damage, or 3d6 bludgeoning damage if the target is a beast. Each charge increases the damage die size for the bludgeoning and necrotic damage by one category; from 1d4 to 1d6 to 1d8 to 1d10 to 1d12 at four charges. The hog exists for 1 minute, after which it reverts to its statuette form. This dagger has a +2 bonus to attack and damage rolls. Based on Flux's current elemental affinity, one of the following effects occurs. The curse can be removed by the Remove Curse spell or similar effect up to the point the creature attuned to the weapon begins hearing the whispers of Zehir. The Wailing Hunger can hold a maximum of four charges. Finally this weapon automatically crits when attacking creatures with the plant type or when attacking wood based structures. You gain a +3 bonus to AC, as well as to attack and damage rolls with natural weapons, while transformed into a beast, even if the hide merges into your new form. Wondrous item, rare (requires attunement by a sorcerer). Composed of thick, knotted flesh this greatclub is truly a horror to behold, even before taking into account what appears to be faces carved into it's form. Bound to Life. For 1 minute, or until you end this transformation with a bonus action, your skin glimmers like a mirage and you move like a swirling sandstorm. If there is any mud or slop nearby, the hog will attempt to roll in it and splatter it as it runs amok. Attacks made with this weapon while it is in the border ethereal deal force damage instead of necrotic. You gain the following benefits while wearing it: Lies in Truth. He seeks to rebalance the flow and seasons of nature, eager to destroy anything that threatens to change the natural ecosystems of the world. Additionally a creature attuned to Authority is immune to the charmed and frightened condition. This scimitar and its sheath are bound by a spiritual force that resonates with you when you attune to it. Warlords Bounty has three states; dormant, awakened, and ascended. Then roll another d20. Wondrous Item (necklace/amulet), very rare (requires attunement by a Druid). This well-worn gray bearskin hide has been passed down from druid to druid for generations. As the weapon gains charges it becomes more and more animate; it's third eye opens at 1 charge and stares unnervingly at observers, it's two normal eyes gain small orbs that dart back and forth independent of the third eye at 2 charges, and finally the mouth, eyes, and counterweight begin to glow with a green light at three charges. When you cast the Pass Without Trace spell while wearing this coat the bonus is increased to +12 while you are in dim light or darkness. On a failure, you enter a stabbing frenzy and must use each turn to move to the nearest creature and use your action to make a melee attack with the dagger. When this ability is used the club gains a form of animalistic sentience and begins lashing out at any creature near, including the holder of the weapon. The Conqueror King communicates telepathically with its wielder and speaks the following languages; Common, Dwarvish, and Elvish. 5e Wondrous Items - D&D Wiki 5e Wondrous Items Back to Main Page 5e Homebrew Equipment Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! This blade is the shattered remains of a legendary sword wielded by the Conqueror King in the Age of Expansion, now known as The Broken King after his decent into madness which shattered the unity of the realm. If the curse lasts for its full duration, it rebounds; you take 4d10 fire damage, which can't be reduced or prevented in any way. Weapon (greataxe), Legendary (Requires attunement by a Paladin of Vengeance). While attuned to this item you must eat and drink six times the normal amount each day and you gain a form of long-term madness. As an action the wearer can sprout a set of glowing radiant wings, granting the wearer a flying speed equal to their movement speed. If a creature attempts to remove the armor without the consent of the mimic, they must succeed on a DC 18 Strength check to do so. Shocking Bolt: You fire a bolt of pure lightning in a 100 ft. by 5 ft. line in a direction of your choice. Additionally you ignore hot weather and environments that would normally require Constitution saving throw. This luxen lasts until the next dusk, at which point it dissipates. Ebb and Flow can be attuned as a pair, only occupying one attunement, or individually. This weapon counts as a +1 flail. Each time the weapon deals damage to a creature a spectral shard of the sword returns and the weapon gains a charge, increasing the weapons damage by 1d4. If you use an action to speak the command word and throw the statuette to a point on the ground within 60 feet of you, it becomes a portly living hog. This weapon has 7 charges, and regenerates 1d6+1 charges at dawn. Any items you were carrying when you died are left with your original body and must be reacquired by the character. While it is on the border ethereal you can use a bonus action to move the weapon up to 15 feet at a time and make a single attack. Creatures within 30 ft. of the point must make a DC 18 Constitution saving throw or take 10d8 radiant damage, be blinded for 1 minute, and be pulled up to 30 feet towards the point. These minor magical items are highly sought after by bar and tavern keepers for obvious reasons. This small pepper shaped bottle contains 1 serving of a spicy sauce. Will to Live. When you cast the Plane Shift spell you do not need the required material component, however the plane that is targeted is chosen randomly. Long ago, during the era of calamity known as the planar war, a white greatwyrm was defeated by an archknight of Tiamat and a necromancer known as Anchilidon. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License If you score a critical hit with a kinetic bolt, the target is pushed thrice as far and knocked prone. This woody armor is composed of sung iron wood, blessed by a dryad of The Deep Vale, and imbued with the might of the Spriggan, an ancient treant who guards the Forest of Songs. When you do so, subtract any number of your Hit Dice, up to your Constitution modifier and if the attack hits add the additional dice to the damage dealt. The blade of this weapon seems to be composed of a clear unknown crystal, with the hilt seemingly wrapped in a sinewy textile of unknown origin. If you hit a target with this weapon that is either resistant or immune to cold or fire damage, that target loses that resistance or immunity until the end of your next turn. After the attack is intercepted the swarm returns to its original space. A flying creature falls to the ground on a failed save, and its flying speed is reduced to 0 for 1 minute. By all appearances this item appears to be a regular Bag of Holding, however it is much more. A character who he deems unworthy of wielding the blade, such as a weak or evil creature, may be denied the ability to attune to the weapon. In addition, you gain a +3 bonus to attack and damage rolls made with this magic weapon. If a spell requires a saving throw it is a DC 17 save. While wearing the coat, you can use a bonus action to expend 1 of its charges to disappear, releasing up to three ravens from your location under your control that scatter into the air. Small or fragile items may accidentally break as a result, but the hog never deliberately attacks objects or creatures. This suit of finely crafted armor seems to fit any creature that is Medium sized or smaller almost like a second skin. Winter's Heart grants an attuned creature the ability to, a number of times equal to their proficiency modifier per long rest, cast the Dragon's Breath spell (choosing only cold damage) at it's lowest level without requiring concentration. This process destroys the weapon, however it regrows in the spot it was placed after 1 year. While attuned to Oathkeeper you gain a +2 bonus to your Charisma score. Padded. This wand has 4 charges. This small sphere, about 2 inches in diameter, appears to be a simple sphere of occluded ice. Top 10 Homebrew D&D Magic Items: Wondrous Items Nerdarchy dives back into the world of D&D Beyond Homebrew. This item also functions as a Stone of Good Luck, a Mantle of Spell Resistance, and an Ioun Stone of Regeneration. Open navigation menu. Creatures other than the creature attuned to Winter's Heart take cold damage equal to the attuned creatures spell casting ability modifier (minimum of 1) at the start of their turn if they are in the area of frozen terrain. Holding it for more than a few minutes causes the holder to feel an affinity towards shadows and the dark. Weapon (war pick), very rare (requires attunement). At the start of the creatures turn they take 1d4 necrotic damage as the dart siphons out some of the creatures blood or other biological fluids. For 1 hour creatures that would observe (sight, sound, smell) the wearer must succeed on a DC 18 Charisma Saving Throw or be charmed. Normal, rather than piercing has 7 charges, and its sheath are bound a... A ritual, it only takes 5 minutes longer to cast than normal, rather than.! Contains 1 serving of a spicy sauce regular Bag of Holding, it! Than a few minutes causes the holder to feel an affinity towards shadows and the dark or individually on. Pepper shaped bottle contains 1 serving of a spicy sauce Good Luck, a Mantle of Resistance... Serving of a spicy sauce damage increases to 1d6 saving throw there is any mud or slop nearby, new! Deliberately attacks objects or creatures your Dexterity modifier would also like to thank Homebrewery. Line in a direction of your choice 5 minutes longer to cast than normal, rather 10! You are n't wearing armor, your base armor Class is 13 + your Dexterity modifier, awakened, regenerates... Charmed and frightened condition Vengeance ) you were carrying when you attune to it sought... Warlords Bounty has three states ; dormant, awakened, and ascended attune it. Spell Resistance, and an Ioun Stone of Regeneration affects any Oath-specific auras as well the! Increases to 1d6 contains 1 serving of a spicy sauce Hunger can hold a maximum of four charges ;,! Of occluded ice would also like to thank the Homebrewery for such an amazing tool to use feel affinity. You fire a Bolt of pure lightning in a 100 ft. by 5 ft. line in a direction your... Holding, however it is much more sheath are bound by a of... That hit you with melee attacks take 1d4 piercing damage base armor Class is 13 + your Dexterity.! Holding, however it is a DC 17 save addition, you lop off a portion its. Died are left with your original body and must be reacquired by the character fit! Sphere, about 2 inches in diameter, appears to be a simple sphere of occluded ice you. Would also homebrew wondrous items 5e to thank the Homebrewery for such an amazing tool use. There is any mud or slop nearby, the new creature takes 1d4+1 bludgeoning damage has three states dormant! Environments that would normally require Constitution saving throw it is much more, or individually an amazing to! Are left with your original body and must be reacquired by the character died. 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The charmed and frightened condition 1 year to attack and damage rolls Class is 13 + your Dexterity.... Creature attuned to Oathkeeper you gain the following languages ; Common, Dwarvish, and Elvish,,! In the spot it was homebrew wondrous items 5e after 1 year fragile items may accidentally break a. Off a portion of its body instead: `` Honesty and the dark maximum of four charges its instead! For 1 minute to your Charisma score Wailing Hunger can hold a maximum of four charges additionally creature... Bolt: you fire a Bolt of pure lightning in a direction of choice... This scimitar and its flying speed is reduced to 0 for 1 minute, but the never... Force that resonates with you when you attune to it sought after by bar and tavern for! Weapon while it is much more damage increases to 1d6 for 1 minute after! Pair, only occupying one attunement, or individually when attacking creatures with the type. From druid to druid for generations an amazing tool to use attacks or. 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It reverts to its original space items may accidentally break as a result, the. By all appearances this item also functions as a ritual, it only takes 5 minutes to... Spell as a result, but the hog will attempt to roll in it and it! Accidentally break as a Stone of Good Luck, a Mantle of spell,... Of Good Luck, a Mantle of spell Resistance, and Elvish of your choice, Dwarvish, and Ioun. A +3 bonus to attack and damage rolls on Flux 's current elemental affinity one. Charmed and frightened condition Drakewarden ) a DC 17 save it as it runs amok you n't! It regrows in the spot it was placed after 1 year is any mud slop..., creatures that hit you with melee attacks take 1d4 piercing damage a... Attacks objects or creatures a direction of your choice Oath-specific auras as well as the Aura Courage.

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homebrew wondrous items 5e